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Pick your race and where your character comes from.
Ancestry
1
Step Two
Decide how your character grew up.
Background
1
Step Three
Pick from one of the available classes.
You may need to pick a specialisation, such as a Sorcerer's bloodline or Cleric's domain.
Class
Perception
Proficiencies
Refer to your ancestry, background, class and feats to find your initial proficiencies.
Then spend the skill proficiencies your class provides to upgrade skills.
Saving Throws
Fortitude
Reflex
Will
Weapons
Skills
Step Four
Ability Scores
Add up the ability score bonuses you get from your ancestry, background and class, each of which provides +2 or -2 to a number of abilities. You also get four free ability boosts to allocate as you wish.
Your key ability comes from your class, and is used to determine your class DC.
1
Details
Strength
10 +
⇒
Dexterity
10 +
⇒
Constitution
10 +
⇒
Intelligence
10 +
⇒
Wisdom
10 +
⇒
Charisma
10 +
⇒
Health
Calculate your hit points. Some of these come from your ancestry, and some each level from your chosen class.
Step Five
Work out what your character owns at the start of the game, including clothes and weapons.
As unpredictable and varied as any the peoples on Golarion, humans have the exceptional drive and capacity to endure and expand. Though many civilizations thrived before humanity rose to prominence, humans have built some of the greatest and the most terrible societies throughout the course of history, and today they are the most populous people in the realms around the Inner Sea.
Heritage
Ancestry Feats
1
5
9
13
17
Background
Scholar
You have a knack for learning, and from a young age, you sequestered yourself from the outside world to learn all that you could. You’ve read about so many wondrous places and things in your books, and you’ve always dreamed about one day seeing the real things. Eventually, that curiosity led you to leave your studies and become an adventurer.
Expend a prepared spell to counter the triggering creature’s casting of that same spell. Roll a counteract check using the spell’s level against the caster’s spell DC.